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The Art Of War by Sun Tzu
Karl:
Many great politicians, as well as generals, have studied
Von
Clausewitz, "On War" for guidance in politics -- as it has proven useful in
military campaigns. Many people are probably uncomfortable embracing a
"war strategy" for dealing with those in the opposite party in a Western
Democracy. Yet, there are lessons to be learned here.
Those who visit this web site are encouraged to read the first part of this classic, here, and then hit the "source" link to read the entire book on the web. The other book most often studied in the same way is "The Art Of War" by Sun Tzu.
SONSHI.COM'S
SUN TZU THE ART OF WAR
Table of Contents
Introduction
Chapter One: Calculations
Chapter Two: Doing Battle
Chapter Three: Planning Attacks
Chapter Four: Formation
Chapter Five: Force
Chapter Six: Weakness and Strength
Chapter Seven: Armed Struggle
Chapter Eight: Nine Changes
Chapter Nine: Army Maneuvers
Chapter Ten: Ground Formation
Chapter Eleven: Nine Grounds
Chapter Twelve: Fire Attacks
Chapter Thirteen: Using Spies
Introduction
Sun-tzu ping-fa (Sun Tzu the Art of War) is one of those rare
texts that transcends time. Though it was written more than 2,000
years ago, it is arguably still the most important work on the
subject of strategy today.
Written by Sun Wu, Chinese general to the state of Wu, The Art of
War was intended only for the military elite of his time period.
However, this treatise would later be absorbed by others of
influence -- from the fearless samurai in feudal Japan to the
shrewd business leaders of the 21st century.
The book is even more fascinating than its background. Only
reading it will one see the principles are timeless and true, the
words pragmatic and universally applicable to any situation that
requires absolute victory. Equally important, a person can learn
to avoid disasters.
Thus enter Sonshi.com's Sun Tzu the Art of War. Get ready to
experience the most accurate and complete Sun Tzu ever presented
to the public. Each sentence is to be read slowly lest one misses
its full meaning. We hope you enjoy our translation as much as we
enjoyed putting it together.
Sonshi.com
Atlanta, Georgia
Chapter One: Calculations

Sun-tzu said:
Warfare is a great matter to a nation; it is the ground of death
and of life; it is the way of survival and of destruction, and
must be examined. Therefore, go through it by means of five
factors; compare them by means of calculation, and determine
their statuses: One, Way, two, Heaven, three, Ground, four,
General, five, Law.
The Way is what causes the people to have the same thinking as
their superiors; they may be given death, or they may be given
life, but there is no fear of danger and betrayal. Heaven is dark
and light, cold and hot, and the seasonal constraints. Ground is
high and low, far and near, obstructed and easy, wide and narrow,
and dangerous and safe. General is wisdom, credibility,
benevolence, courage, and discipline. Law is organization, the
chain of command, logistics, and the control of expenses. All
these five no general has not heard; one who knows them is
victorious, one who does not know them is not victorious.
Therefore, compare them by means of calculation, and determine
their statuses. Ask: Which ruler has the Way, which general has
the ability, which has gained Heaven and Ground, which carried
out Law and commands, which army is strong, which officers and
soldiers are trained, which reward and punish clearly, by means
of these, I know victory and defeat!
A general who listens to my calculations, and uses them, will
surely be victorious, keep him; a general who does not listen to
my calculations, and does not use them, will surely be defeated,
remove him. Calculate advantages by means of what was heard, then
create force in order to assist outside missions. Force is the
control of the balance of power, in accordance with advantages.
Warfare is the Way of deception. Therefore, if able, appear
unable, if active, appear not active, if near, appear far, if
far, appear near. If they have advantage, entice them; if they
are confused, take them, if they are substantial, prepare for
them, if they are strong, avoid them, if they are angry, disturb
them, if they are humble, make them haughty, if they are relaxed,
toil them, if they are united, separate them. Attack where they
are not prepared, go out to where they do not expect. This
specialized warfare leads to victory, and may not be transmitted
beforehand.
Before doing battle, in the temple one calculates and will win,
because many calculations were made; before doing battle, in the
temple one calculates and will not win, because few calculations
were made; many calculations, victory, few calculations, no
victory, then how much less so when no calculations? By means of
these, I can observe them, beholding victory or defeat!
Chapter Two: Doing Battle
Sun-tzu said:
Generally, the requirements of warfare are this way: One thousand
quick four-horse chariots, one thousand leather rideable
chariots, one hundred thousand belted armor, transporting
provisions one thousand li, the distribution of internal and on
the field spending, the efforts of having guests, materials such
as glue and lacquer, tributes in chariots and armor, will amount
to expenses of a thousand gold pieces a day. Only then can one
hundred thousand troops be raised.
When doing battle, seek a quick victory. A protracted battle will
blunt weapons and dampen ardor. If troops lay siege to a walled
city, their strength will be exhausted. If the army is exposed to
a prolonged campaign, the nation's resources will not suffice.
When weapons are blunted, and ardor dampened, strength exhausted,
and resources depleted, the neighboring rulers will take
advantage of these complications. Then even the wisest of
counsels would not be able to avert the consequences that must
ensue. Therefore, I have heard of military campaigns that were
clumsy but swift, but I have never seen military campaigns that
were skilled but protracted. No nation has ever benefited from
protracted warfare. Therefore, if one is not fully cognizant of
the dangers inherent in doing battle, one cannot fully know the
benefits of doing battle.
Those skilled in doing battle do not raise troops twice, or
transport provisions three times. Take equipment from home but
take provisions from the enemy. Then the army will be sufficient
in both equipment and provisions. A nation can be impoverished by
the army when it has to supply the army at great distances. When
provisions are transported at a great distances, the citizens
will be impoverished. Those in proximity to the army will sell
goods at high prices. When goods are expensive, the citizens'
wealth will be exhausted. When their wealth is exhausted, the
peasantry will be afflicted with increased taxes. When all
strength has been exhausted and resources depleted, all houses in
the central plains utterly impoverished, seven-tenths of the
citizens' wealth dissipated, the government's expenses from
damaged chariots, worn-out horses, armor, helmets, arrows and
crossbows, halberds and shields, draft oxen, and heavy supply
wagons, will be six-tenths of its reserves.
Therefore, a wise general will strive to feed off the enemy. One
bushel of the enemy's provisions is worth twenty of our own, one
picul of fodder is worth twenty of our own. Killing the enemy is
a matter of arousing anger in men; taking the enemy's wealth is a
matter of reward. Therefore, in chariot battles, reward the first
to capture at least ten chariots. Replace the enemy's flags and
standards with our own. Mix the captured chariots with our own,
treat the captured soldiers well. This is called defeating the
enemy and increasing our strength.
Therefore, the important thing in doing battle is victory, not
protracted warfare. Therefore, a general who understands warfare
is the guardian of people's lives, and the ruler of the nation's
security.
Chapter Three: Planning Attacks
Sun-tzu said:
Generally in warfare, keeping a nation intact is best, destroying
a nation second best; keeping an army intact is best, destroying
an army second best; keeping a battalion intact is best,
destroying a battalion second best; keeping a company intact is
best, destroying a company second best; keeping a squad intact is
best, destroying a squad second best. Therefore, to gain a
hundred victories in a hundred battles is not the highest
excellence; to subjugate the enemy's army without doing battle is
the highest of excellence. Therefore, the best warfare strategy
is to attack the enemy's plans, next is to attack alliances, next
is to attack the army, and the worst is to attack a walled city.
Laying siege to a city is only done when other options are not
available. To build large protective shields, armored wagons, and
make ready the necessary arms and equipment will require at least
three months. To build earthen mounds against the walls will
require another three months. If the general cannot control his
temper and sends troops to swarm the walls, one third of them
will be killed, and the city will still not be taken. This is the
kind of calamity when laying siege to a walled city.
Therefore, one who is skilled in warfare principles subdues the
enemy without doing battle, takes the enemy's walled city without
attacking, and overthrows the enemy quickly, without protracted
warfare. His aim must be to take All-Under-Heaven intact.
Therefore, weapons will not be blunted, and gains will be intact.
These are the principles of planning attacks.
Generally in warfare: If ten times the enemy's strength, surround
them; if five times, attack them; if double, divide them; if
equal, be able to fight them; if fewer, be able to evade them; if
weaker, be able to avoid them. Therefore, a smaller army that is
inflexible will be captured by a larger one.
A general is the safeguard of the nation. When this support is in
place, the nation will certainly be strong. When this support is
not in place, the nation will certainly not be strong.
There are three ways the ruler can bring difficulty to the army:
To order an advance when not realizing the army is in no position
to advance, or to order a withdrawal when not realizing the army
is in no position to withdraw. This is called entangling the
army. By not knowing the army's matters, and administering the
army the same as administering civil matters, the officers and
troops will be confused. By not knowing the army's calculations,
and taking command of the army, the officers and troops will be
hesitant. When the army is confused and hesitant, the neighboring
rulers will take advantage. This is called a confused and
hesitant army leading another to victory.
Therefore, there are five factors of knowing who will win: One
who knows when he can fight, and when he cannot fight, will be
victorious; one who knows how to use both large and small forces
will be victorious; one who knows how to unite upper and lower
ranks in purpose will be victorious; one who is prepared and
waits for the unprepared will be victorious; one whose general is
able and is not interfered by the ruler will be victorious. These
five factors are the way to know who will win.
Therefore I say: One who knows the enemy and knows himself will
not be in danger in a hundred battles. One who does not know the
enemy but knows himself will sometimes win, sometimes lose. One
who does not know the enemy and does not know himself will be in
danger in every battle.
Chapter Four: Formation
Sun-tzu said:
In ancient times, those skilled in warfare make themselves
invincible and then wait for the enemy to become vulnerable.
Being invincible depends on oneself, but the enemy becoming
vulnerable depends on himself. Therefore, those skilled in
warfare can make themselves invincible, but cannot necessarily
cause the enemy to be vulnerable. Therefore it is said one may
know how to win but cannot necessarily do it.
One takes on invincibility defending, one takes on vulnerability
attacking. One takes on sufficiency defending, one takes on
deficiency attacking. Those skilled in defense conceal themselves
in the lowest depths of the Earth, Those skilled in attack move
in the highest reaches of the Heavens. Therefore, they are able
to protect themselves and achieve complete victory.
Perceiving a victory when it is perceived by all is not the
highest excellence. Winning battles such that the whole world
says "excellent" is not the highest excellence. For lifting an
autumn down is not considered great strength, seeing the sun and
the moon is not considered a sign of sharp vision, hearing
thunder is not considered a sign of sensitive hearing. In ancient
times, those who are skilled in warfare gained victory where
victory was easily gained. Therefore, the victories from those
skilled in warfare are not considered of great wisdom or courage,
because their victories have no miscalculations. No
miscalculations mean the victories are certain, achieving victory
over those who have already lost.
Therefore, those skilled in warfare establish positions that make
them invincible and do not miss opportunities to attack the
enemy. Therefore, a victorious army first obtains conditions for
victory, then seeks to do battle. A defeated army first seeks to
do battle, then obtains conditions for victory. Those skilled in
warfare cultivate the Way, and preserve the Law, therefore, they
govern victory and defeat.
The factors in warfare are: First, measurement, second, quantity,
third, calculation, fourth, comparison, and fifth, victory.
Measurements are derived from Ground, quantities are derived from
measurement, calculations are derived from quantities,
comparisons are derived from calculations, and victories are
derived from comparisons. A victorious army is like a ton against
an ounce; a defeated army is like an ounce against a ton! The
victorious army is like pent up waters released, bursting through
a deep gorge. This is formation.
Chapter Five: Force
Sun-tzu said:
Generally, commanding of many is like commanding of a few. It is
a matter of dividing them into groups. Doing battle with a large
army is like doing battle with a small army. It is a matter of
communications through flags and pennants.
What enable an army to withstand the enemy's attack and not be
defeated are uncommon and common maneuvers. The army will be like
throwing a stone against an egg; it is a matter of weakness and
strength. Generally, in battle, use the common to engage the
enemy and the uncommon to gain victory. Those skilled at uncommon
maneuvers are as endless as the heavens and earth, and as
inexhaustible as the rivers and seas.
Like the sun and the moon, they set and rise again. Like the four
seasons, they pass and return again. There are no more than five
musical notes, yet the variations in the five notes cannot all be
heard. There are no more than five basic colors, yet the
variations in the five colors cannot all be seen. There are no
more than five basic flavors, yet the variations in the five
flavors cannot all be tasted. In battle, there are no more than
two types of attacks: Uncommon and common, yet the variations of
the uncommon and common cannot all be comprehended. The uncommon
and the common produce each other, like an endless circle. Who
can comprehend them?
The rush of torrential waters tossing boulders illustrates force.
The strike of a bird of prey breaking the body of its target
illustrates timing. Therefore, the force of those skilled in
warfare is overwhelming, and their timing precise. Their force is
like a drawn crossbow and their timing is like the release of the
trigger.
Even in the midst of the turbulence of battle, the fighting
seemingly chaotic, they are not confused. Even in the midst of
the turmoil of battle, the troops seemingly going around in
circles, they cannot be defeated. Disorder came from order, fear
came from courage, weakness came from strength. Disorder coming
from order is a matter of organization, fear coming from courage
is a matter of force, weakness coming from strength is a matter
of formation.
Therefore, those skilled in moving the enemy use formation that
which the enemy must respond. They offer bait that which the
enemy must take, manipulating the enemy to move while they wait
in ambush. Those skilled in warfare seek victory through force
and do not require too much from individuals. Therefore, they are
able to select the right men and exploit force. One who exploits
force commands men into battle like rolling logs and boulders.
Logs and boulders are still when on flat ground, but roll when on
steep ground. Square shapes are still, but round shapes roll.
Therefore, those skilled in warfare use force where the troops in
battle are like boulders rolling down a steep mountain. This is
force.
Chapter Six: Weakness and Strength
Sun-tzu said:
Generally the one who first occupies the battlefield awaiting the
enemy is at ease; the one who comes later and rushes into battle
is fatigued. Therefore those skilled warfare move the enemy, and
are not moved by the enemy. Getting the enemy to approach on his
own accord is a matter of showing him advantage; stopping him
from approaching is a matter of showing him harm.
Therefore, if the enemy is at ease, be able to exhaust him; if
the enemy is well fed, be able to starve him; if the enemy is
settled, be able to move him; appear at places where he must rush
to defend, and rush to places where he least expects. To march
over a thousand li without becoming distressed, march over where
the enemy is not present. To be certain to take what you attack,
attack where the enemy cannot defend. To be certain of safety
when defending, defend where the enemy cannot attack. Therefore,
against those skilled in attack, the enemy does not know where to
defend; against those skilled in defense, the enemy does not know
where to attack. Subtle! Subtle! They become formless.
Mysterious! Mysterious! They become soundless. Therefore, they
are the masters of the enemy's fate.
To achieve an advance that cannot be hampered, rush to his weak
points. To achieve a withdrawal that cannot be pursued, depart
with superior speed. Therefore, if we want to do battle, even if
the enemy is protected by high walls and deep moats, he cannot
but do battle, because we attack what he must rescue. If we do
not want to do battle, even if we merely draw a line on the
ground, he will not do battle, because we divert his movements.
Therefore, if we can make the enemy show his position while we
are formless, we will be at full force while the enemy is
divided. If our army is at full force and the enemy is divided,
then we will attack him at ten times his strength. Therefore, we
are many and the enemy few. If we attack our many against his
few, the enemy will be in dire straits.
The place of battle must not be made known to the enemy. If it is
not known, then the enemy must prepare to defend many places. If
he prepares to defend many places, then the forces will be few in
number. Therefore, if he prepares to defend the front, the back
will be weak. If he prepares to defend the back, the front will
be weak. If he prepares to defend the left, the right will be
weak. If he prepares to defend the right, the left will be weak.
If he prepares to defend everywhere, everywhere will be weak. The
few are those preparing to defend against others, the many are
those who make others prepare to defend against them.
Therefore, if one knows the place of battle and the day of
battle, he can march a thousand li and do battle. If one does not
know the place of battle and the day of battle, then his left
cannot aid his right, and his right cannot aid his left; his
front cannot aid his back, and his back cannot aid his front. How
much less so if he is separated by tens of li, or even a few li.
Based on my calculations, though Yueh's troops were many, what
advantage was this to them in respect to victory? Therefore I
say, victory can be achieved.
Though the enemy is many, he can be prevented from doing battle.
Therefore, know the enemy's plans and calculate their strengths
and weaknesses. Provoke him, to know his patterns of movement.
Determine his position, to know the ground of death and of life.
Probe him, to know where he is strong and where he is weak.
The ultimate skill is to take up a position where you are
formless. If you are formless, the most penetrating spies will
not be able to discern you, or the wisest counsels will not be
able to do calculations against you. With formation, the army
achieves victories yet they do not understand how. Everyone knows
the formation by which you achieved victory, yet no one knows the
formations by which you were able to create victory. Therefore,
your strategy for victories in battle is not repetitious, and
your formations in response to the enemy are endless.
The army's formation is like water. The water's formation avoids
the high and rushes to the low. So an army's formation avoids the
strong and rushes to the weak. Water's formation adapts to the
ground when flowing. So then an army's formation adapts to the
enemy to achieve victory. Therefore, an army does not have
constant force, or have constant formation. Those who are able to
adapt and change in accord with the enemy and achieve victory are
called divine. Therefore, of the five elements, none a constant
victor, of the four seasons, none has constant position; the sun
has short and long spans, and the moon waxes and wanes.
Chapter Seven: Armed Struggle
Sun-tzu said:
Generally, the principles of warfare are: The general receives
his commands from the ruler, assembles the troops, mobilizes the
army, and sets up camp. There is nothing more difficult than
armed struggle. In armed struggle, the difficulty is turning the
circuitous into the direct, and turning adversity into advantage.
Therefore, if you make the enemy's route circuitous and bait him
with advantages, though you start out behind him, you will arrive
before him. This is to know the calculations of the circuitous
and of the direct.
Therefore, armed struggle has advantages, and armed struggle has
risks. If the entire army mobilizes for an advantage, you will
not arrive on time. If a reduced army mobilizes for an advantage,
your stores and equipment will be lost. For this reason, by
rolling up your armor, rushing forward without stopping day or
night, covering twice the usual distance for an advantage a
hundred li away, the general will be captured. The strong will
arrive first, the weak will lag behind, and as a rule, only
one-tenth will arrive. If one struggles for an advantage fifty li
away, the general of the front forces will be thwarted, and as a
rule only one half will arrive. If one struggles for an advantage
thirty li away, then two-thirds of the army will arrive. For this
reason, if an army is without its equipment will lose; if an army
is without its provisions will lose; if the army is without its
stores will lose.
Therefore, one who does not know the intentions of the rulers of
the neighboring states cannot secure alliances. One who does not
know the mountains and forests, gorges and defiles, swamps and
wetlands cannot advance the army. One who does not use local
guides cannot take advantage of the ground.
Therefore, the army is established on deception, mobilized by
advantage, and changed through dividing up and consolidating the
troops. Therefore, it advances like the wind; it marches like the
forest; it invades and plunders like fire; it stands like the
mountain; it is formless like the dark; it strikes like thunder.
When you plunder the countryside, divide the wealth among your
troops; when you expand your territory, divide up and hold places
of advantage. Calculate the situation, and then move. Those who
know the principles of the circuitous and direct will be
victorious. This is armed struggle.
The Book of Military Administration says: It is because words
cannot be clearly heard in battle, drums and gongs are used; it
is because troops cannot see each other clearly in battle, flags
and pennants are used. Therefore, in night battles use torches
and drums; in day battles use flags and pennants. Drums, gongs,
flags, and pennants are used to unite men's eyes and ears. When
the men are united, the brave cannot advance alone, the cowardly
cannot retreat alone. These are the principles for employing a
large number of troops. Therefore, in night battles, use many
torches and drums, and in day battles, use many flags and
pennants in order to influence men's eyes and ears.
The energy of the army can be dampened, and the general's mind
can be dampened. Therefore, in the morning, energy is high, but
during the day energy begins to flag; and in the evening, energy
is exhausted. Therefore, those skilled in the use of force avoid
high energy, and strike when energy is exhausted. This is the way
to manage energy.
Disciplined, wait for disorder; calm, wait for clamor. This is
the way to manage the mind. Near, wait for the distant; rested,
wait for the fatigued; full, wait for the hungry. This is the way
to manage strength. Do not do battle with well ordered flags; do
not do battle with well-regulated formations. This is the way to
manage adaptation. Therefore, the principles of warfare are: Do
not attack an enemy that has the high ground; do not attack an
enemy that has his back to a hill; do not pursue feigned
retreats; do not attack elite troops; do not swallow the enemy's
bait; do not thwart an enemy retreating home. If you surround the
enemy, leave an outlet; do not press an enemy that is cornered.
These are the principles of warfare.
Chapter Eight: Nine Changes
Sun-tzu said:
Generally, the principles of warfare are: The general receives
his commands from the ruler, assembles the armies, and mobilizes
the masses. Do not camp on difficult ground. Unite with your
allies on intersecting ground. Do not stay on open ground. Be
prepared on surrounded ground. Do battle on deadly ground. There
are routes not to be taken; there are armies not to be attacked;
there are walled cities not to be besieged; there are grounds not
to be penetrated; there are commands not to be obeyed.
Therefore, the general who knows the advantages of the nine
changes knows how to use the troops. If the general does not know
the advantages of the nine changes, even if he knows the lay of
the land, he will not be able to take advantage of the ground.
Those who commands an army but does not know the principles of
the nine changes, even if he is familiar with the five
advantages, will not be able to best use his troops.
Therefore, the intelligent general contemplates both the
advantages and disadvantages. Contemplating the advantages, he
fulfills his calculations; contemplating the disadvantages, he
removes his difficulties. Therefore, subjugate the neighboring
rulers with potential disadvantages, labor the neighboring rulers
with constant matters, and have the neighboring rulers rush after
advantages.
So the principles of warfare are: Do not depend on the enemy not
coming, but depend on our readiness against him. Do not depend on
the enemy not attacking, but depend on our position that cannot
be attacked. Therefore, there are five dangerous traits of a
general: He who is reckless can be killed. He who is cowardly can
be captured. He who is quick tempered can be insulted. He who is
moral can be shamed. He who is fond of the people can be worried.
These five traits are faults in a general, and are disastrous in
warfare. The army's destruction, and the death of the general are
due to these five dangerous traits. They must be examined.
Chapter Nine: Army Maneuvers
Sun-tzu said:
Generally, on positioning the army and observing the enemy: To
cross mountains, stay close to the valleys; observe on high
ground and face the sunny side. If the enemy holds the high
ground, do not ascend and do battle with him. This is positioning
the army in the mountains. After crossing a river, you must stay
far away from it. If the enemy crosses a river, do not meet him
in the water. When half of his forces has crossed, it will then
be advantageous to strike. If you want to do battle with the
enemy, do not position your forces near the water facing the
enemy; take high ground facing the sunny side, and do not
position downstream. This is positioning the army near rivers.
After crossing swamps and wetlands, strive to quickly get through
them, and do not linger. If you do battle in swamps and wetlands,
you must position close to grass, with the trees to your back.
This is positioning the army in swamps and wetlands. On level
ground, position on places that are easy to maneuver with your
right backed by high ground, with the dangerous ground in front,
and safe ground to the back. This is positioning the army on
level ground. These are the four positions advantageous to the
army, which enabled the Yellow Emperor to conquer four rulers.
Generally, the army prefers high ground and dislikes low ground,
values the sunny side and despises the shady side, nourishes its
health and occupies places with resources, and avoids numerous
sicknesses. These factors mean certain victory. Where there are
hills and embankments, you must position on the sunny side, with
the hills and embankments to your right back. These are
advantages to the army.
Use the ground for assistance. When the rainwater rises and
descends down to where you want to cross, wait until it settles.
Where there are ground with impassable ravines, Heaven's Wells,
Heaven's Prisons, Heaven's Nets, Heaven's Pits, and Heaven's
Fissures, you must march quickly away from them. Do not approach
them. When we distance from them, draw the enemy to approach
them. When we move to face the enemy, he will have them at his
back. When the army is flanked by high ground, wetlands, tall
reeds and grass, mountain forests, or areas with thick
undergrowth, you must search carefully and thoroughly, because
these are places where men lie in ambush or where spies hide.
If the enemy is close and remains quiet, he occupies a natural
stronghold. If the enemy is far away and challenges you to do
battle, he wants you to advance, because he occupies level ground
that is to his advantage. If trees move, he is advancing; if
there are obstacles placed in the undergrowth, he wants to make
us suspicious; if the birds take flight, he is lying in ambush;
if the animals are in fear, he is preparing to attack; if dust is
high in straight columns, his chariots are advancing; if dust is
low and wide, his infantry is advancing. If the dust is
scattered, he is gathering wood; if the dust is sparse, coming
and going, he is encamping.
If he speaks humbly, but increases warfare readiness, he will
advance. If he speaks belligerently and advances aggressively, he
will retreat. If he speaks apologetically, he needs a rest. If
his light chariots move first and take position on the flanks, he
is setting up for battle. If he seeks peace without a treaty, he
is calculating. If he sets up his troops rapidly, he is expecting
reinforcements.
If half of his troops advances and half of his troops retreats,
he is trying to lure you. If the troops lean on their weapons,
they are hungry. If the troops who draw water drink first, they
are thirsty. If he sees advantage but does not take it, he is
tired. If birds gather, he is not there. If his troops cry at
night, they are afraid. If the army is unsettled, the general is
weak. If the enemy's flags and pennants move about, he is in
chaos. If the officers are irritable, they are exhausted. If his
horses are fed grain and his men meat, no longer hangs up cooking
pots, and does not return to camp, he is desperate.
If troops constantly gather in small groups and whisper together,
he has lost his men. If he gives out rewards frequently, he is
running out of resources. If he gives out punishments frequently,
he is dire straits. If he is brutal at first, and then fears the
masses, he is the extreme of ineptitude. If he comes with
offerings, he wants to rest. If his troops confront you with
anger, but do not do battle or leave their position, he must be
investigated. In warfare, numbers may not necessarily be an
advantage; do not advance aggressively.
It is enough to consolidate your strength, calculate the enemy,
and get support from your men. One who lacks strategic planning
and underestimates the enemy will be captured. If one punishes
the troops before their loyalty is formed, they will be
disobedient. If they are disobedient, they will be difficult to
use. If one does not punish the troops after their loyalty is
formed, they cannot be used. Therefore, if he commands them by
benevolence, and unifies them by discipline, this is called
certain victory. If commands are consistently enforced when
training men, they will be obedient; if commands are not
consistently enforced when training men, they will be
disobedient. If commands are consistently executed, they are in
accord with the general.
Chapter Ten: Ground Formation
Sun-tzu said:
The grounds are accessible, entrapping, stalemated, narrow,
steep, and expansive. If you can go through but the enemy cannot,
it is called accessible. For accessible ground, first take the
high and the sunny side, and convenient supply routes. You then
do battle with the advantage. If you can go through but difficult
to go back, it is called entrapping. For entrapping ground, if
the enemy is unprepared, advance and defeat him. If the enemy is
prepared, and you advance and are not victorious, it will be
difficult to go back; this is disadvantageous. If it is not
advantageous to advance or for the enemy to advance, it is called
stalemated. For stalemated ground, though the enemy offers you
advantage, do not advance. Withdraw. If you strike them when half
has advanced, this is advantageous.
For narrow ground, we must occupy it first; be prepared and wait
for the enemy. If the enemy occupies it first, and is prepared,
do not follow him. If he is not prepared, follow him. For steep
ground, if you occupy it first, occupy the high on the sunny side
and wait for the enemy. If the enemy occupies it first, withdraw;
do not follow him. For expansive ground, if the forces are equal,
it will be difficult to do battle. Doing battle will not be
advantageous. These are the six Ways of ground. They are the
general's responsibility, and must be examined.
In warfare, there are flight, insubordination, deterioration,
collapse, chaos, and setback. These six situations are not caused
by Heaven or Ground, but by the general. If the forces are equal,
and one attacks ten, this is called flight. If the troops are
strong but the officers weak, this is called insubordination. If
the officers are strong but the troops weak, this is called
deterioration.
If the officers are angry and insubordinate, doing battle with
the enemy under anger and insubordination, and the general does
not know their abilities, this is called collapse. If the general
is weak and not disciplined, his instructions not clear, the
officers and troops lack discipline and their formation in
disarray, this is called chaos. If the general cannot calculate
his enemy, and uses a small number against a large number, his
weak attacking the strong, and has no selected vanguard, this is
called setback. These are the six Ways of defeat. They are the
general's responsibility, and must be examined. Formations of the
ground assist the army.
To calculate the enemy, create conditions leading to victory,
calculating the dangers and distances. They are the Ways of the
superior general. Those who do battle and know these are certain
for victory. Those who do battle and do not know these are
certain for defeat. Therefore, if the Way of warfare indicates
certain victory, though the ruler does not want to do battle, the
general may do battle. If the Way of warfare indicates defeat,
though the ruler wants to do battle, the general may not do
battle. Therefore, the general who does not advance to seek
glory, or does not withdraw to avoid punishment, but cares for
only the people's security and promotes the people's interests,
is the nation's treasure.
He looks upon his troops as children, and they will advance to
the deepest valleys. He looks upon his troops as his own
children, and they will die with him. If the general is kind to
the troops, but cannot use them, or if the general loves the
troops, but cannot command them, or if the general does not
discipline the troops, but cannot establish order, the troops are
like spoiled children and are useless.
If I know the troops can attack, but do not know the enemy cannot
attack, my victory is half. If I know the enemy can be attacked,
but do not know the troops cannot attack, my victory is half. If
I know the enemy can be attacked, and know the troops can attack,
but do not know the ground in battle, my victory is half.
Therefore, one who knows how to advance the army is limitless
when taking action. Therefore I say, if you know the enemy and
know yourself, the victory is not at risk. If you know the Heaven
and you know the Ground, the victory is complete.
Chapter Eleven: Nine Grounds
Sun-tzu said:
The principles of warfare are: There are dispersive ground,
marginal ground, contentious ground, open ground, intersecting
ground, critical ground, difficult ground, surrounded ground, and
deadly ground. Where the rulers do battle in their own ground,
this is called dispersive ground. Where one enters the other's
ground but not deep, this is called marginal ground. Where it is
advantageous if you occupy it and it is advantageous if the enemy
occupies it, this is called contentious ground. Where one can
come and go, this is called open ground.
Where ground is surrounded by others, and the first one to reach
it will gain the support of the masses, this is called
intersecting ground. Where one enters deep into enemy ground,
with many walled cities and towns to his back, this is called
critical ground. Where there are mountains and forests, defiles
and ravines, swamps and wetlands, and places difficult to pass,
this is called difficult ground. Where the entrance is narrow,
the exit circuitous, allowing the enemy to attack his few to our
many, this is called surrounded ground. Where if one who does
battle with full force survives, and one who does not do battle
with full force perishes, this is called deadly ground.
Therefore, on dispersive ground, do not do battle. On marginal
ground, do not stop. On contentious ground, do not attack. On
open ground, do not become separated. On intersecting ground,
form alliances. On critical ground, plunder. On difficult ground,
press on. On surrounded ground, be prepared. On deadly ground, do
battle.
In ancient times, those skilled in warfare were able to prevent
the unity of the enemy's front and back, the many and the few,
the noble and the peasants, and the superiors and the
subordinates. Have the enemy be separated and unable to assemble;
if the enemy is assembled, it should not be organized. Move when
advantageous, stop when not advantageous.
Ask: If the enemy is large in number and advances, what should be
the response? I say: Seize what he values, and he will do what
you wish. The essential factor in warfare is speed. To take
advantage of the enemy's lack of preparation, take unexpected
routes to attack where the enemy is not prepared.
Generally, the Way of invading is when one has penetrated deep
into enemy ground, the troops are united; the defender will not
be able to prevail. If you plunder the fertile fields, the army
will have enough provisions. If you take care of your health,
avoid fatigue, you will be united, and will build strength. When
moving troops and calculating plans, be formless. Throw your
troops into situations where there is no escape, where they will
die before escaping. When they are about to die, what can they
not do? They will exert their full strength.
When the troops are in desperate situations, they fear nothing;
having penetrated deep in enemy ground, they are united. When
there are no other alternatives, they will fight. Therefore,
though not disciplined, they are alert; though not asked, they
are devoted; though without promises, they are faithful; and
though not commanded, they are trustworthy. Prohibit omens, and
get rid of doubts, and they will die without any other thoughts.
The soldiers do not have wealth, but not because they dislike
material goods; they do not live long, but not because they
dislike longevity. On the day the men are issued orders to do
battle, the sitting soldiers' tears will soak their sleeves, and
the lying soldiers' tears will roll down their cheeks. However,
if you throw them into a desperate situation, they will have the
courage of Chuan Chu or Ts'ao Kuei.
Therefore, those skilled in warfare are like the shuaijan. The
shuaijan is a serpent on Mount Chang. If you strike its head, its
tail attacks; if you strike its tail, its head attacks; if you
strike its middle, both the head and tail attack. Ask: Can forces
be made like the shuaijan? I say: They can. The men of Wu and
Yueh hated each other, however, encountering severe winds when
crossing a river on the same boat, they assisted each other like
left and right hands.
Therefore, hobbling horses and burying chariot wheels are not
enough. The Way of organization is uniting their courage, making
the best of the strong and the weak through the principles of
Ground. Therefore, one who is skilled in warfare leads them by
the hand like they are one person; they cannot but follow.
It is important for a general to be calm and remote, upright and
disciplined, and be able to mystify his men's eyes and ears,
keeping them ignorant. He changes his methods and plans, keeping
them from knowing. He changes his campsites and takes circuitous
routes, keeping them from anticipating. The day the general leads
his troops into battle, it is like climbing up high and throwing
away the ladder. He leads his troops deep into enemy ground, and
releases the trigger. He burns his boats and destroys the cooking
pots. He commands his troops like herding sheep; being herded to
and fro without them knowing where they are going. Assembling the
masses of the army, and throwing them into danger are the
responsibility of the general.
Adaptations to the nine grounds, the advantages in defensive and
offensive maneuvers, and the patterns of human emotions must be
examined. Generally, the Way of invading is: When troops are deep
in enemy ground, they are united; when troops are not deep in
enemy ground, they are scattered. Where you leave your country,
and lead the troops across the border into enemy ground, this is
called isolated ground. Where there are four sides open, this is
called intersecting ground. Where you penetrated deep in enemy
ground, this is called critical ground. Where you penetrated
little in enemy ground, this is called marginal ground. Where the
back is impassable and the front is narrow, this is called
surrounded ground. Where there is nowhere to go, this is called
deadly ground.
Therefore, on isolated ground, I have my troops united. On
marginal ground, I consolidate my troops. On contentious ground,
I hurry my back. On open ground, I pay attention to our defenses.
On intersecting ground, I strengthen our alliances. On critical
ground, I maintain continuous supply of provisions. On difficult
ground, I press on quickly. On surrounded ground, I block off
openings. On deadly ground, I show the troops our resolve to
fight to the death. Therefore, the nature of the army is: To
defend when surrounded, to fight hard when there are no other
alternatives, and to obey commands promptly when in danger.
Therefore, one who does not know the intentions of the rulers of
the neighboring states cannot secure alliances. One who does not
know the mountains and forests, gorges and defiles, swamps and
wetlands cannot advance the army. One who does not use local
guides cannot take advantage of the ground. One who does not know
any one of these matters cannot command the army of a ruler.
When the army of a ruler attacks a great nation, the nation's
masses cannot assemble. When its power overwhelms the nation,
alliances cannot be formed. Therefore, one does not contend for
alliances with other nations. One does not foster the power of
other nations. If one pursues his aims, overwhelming the enemy,
then, he can take the enemy's cities and overthrow kingdoms.
Give out rewards transcending law, give out commands transcending
policy. Command the masses like commanding one person. Give your
troops tasks, but do not reveal them your plans. Get them to face
danger, but do not reveal the advantages. Throw them into danger
and they will survive; put them on deadly ground and they will
live. Only if the troops are in situations of danger will they
turn defeat into victory.
The concern of warfare is that operations are in accord with the
enemy's intentions. If one then concentrates his strength on the
enemy, killing his general a thousand li away, this is called
achieving objectives through wit and skill. Therefore, on the day
war is declared, close off all borders, destroy all passports,
and do not allow their envoys to pass. Go through your plans in
the temple and bring about the execution of those plans.
If the enemy presents an opportunity, take advantage of it.
Attack what he values most. Do not advance on any fixed day or
time; calculate and adapt to the enemy to determine the matter of
doing battle. Therefore, be like a maiden; once the enemy opens
the door, be like a scurrying hare. The enemy will be unable to
prevail.
Chapter Twelve: Fire Attacks
Sun-tzu said:
There are five kinds of fire attacks: One, burning personnel;
two, burning provisions; three, burning equipment; four, burning
stores; five, burning weapons.
Using fire attacks depends on proper conditions. Equipment for
fire attacks must be available beforehand. There are appropriate
seasons for using fire attacks, and appropriate days for raising
fires. The appropriate season is when the weather is dry; the
appropriate day is when the moon is at Chi, Pi, I, or Chen. These
four days are when there are rising winds.
Generally, in fire attacks, you must respond according to the
five changes of fire: If the fires are set inside enemy camp, you
must respond quickly outside the enemy camp; if the fires are set
but the enemy is calm, then wait, do not attack. Let the fire
reach its height, and follow up if you can, stay if you cannot;
If the fire attack can be set outside, without relying on the
inside, set it when the time is right. If the fire is set upwind,
do not attack downwind. If it is windy all during the day, the
wind will stop at night. The army must know the five changes of
fire, to be able to calculate the appropriate days. Those who use
fire to assist in attacks are intelligent, those who use water to
assist in attacks are powerful. Water can be used to cut off the
enemy, but cannot be used to plunder.
If one gains victory in battle and is successful in attacks, but
does not exploit those achievements, it is disastrous. This is
called waste and delay. Therefore, I say the wise general thinks
about it, and the good general executes it.
If it is not advantageous, do not move; if there is no gain, do
not use troops; if there is no danger, do not do battle. The
ruler may not move his army out of anger; the general may not do
battle out of wrath. If it is advantageous, move; if it is not
advantageous, stop. Those angry will be happy again, and those
wrathful will be cheerful again, but a destroyed nation cannot
exist again, the dead cannot be brought back to life. Therefore,
the enlightened ruler is prudent, the good general is cautious.
This is the Way of securing the nation, and preserving the army.
Chapter Thirteen: Using Spies
Sun-tzu said:
Generally, raising an army of a hundred thousand and advancing it
a thousand li, the expenses to the people and the nation's
resources are one thousand gold pieces a day. Those in commotion
internally and externally, those exhausted on the roads, and
those unable to do their daily work are seven hundred thousand
families. Two sides remain in standoff for several years in order
to do battle for a decisive victory on a single day. Yet one
refusing to outlay a hundred pieces of gold and thereby does not
know the enemy's situation is the height of inhumanity.
This one is not the general of the people, a help to the ruler,
or the master of victory.
What enables the enlightened rulers and good generals to conquer
the enemy at every move and achieve extraordinary success is
foreknowledge. Foreknowledge cannot be elicited from ghosts and
spirits; it cannot be inferred from comparison of previous
events, or from the calculations of the heavens, but must be
obtained from people who have knowledge of the enemy's situation.
Therefore there are five kinds of spies used: Local spies,
internal spies, double spies, dead spies, and living spies. When
all five are used, and no one knows their Way, it is called the
divine organization, and is the ruler's treasure. For local
spies, we use the enemy's people. For internal spies we use the
enemy's officials. For double spies we use the enemy's spies. For
dead spies we use agents to spread misinformation to the enemy,
For living spies, we use agents to return with reports.
Therefore, of those close to the army, none is closer than spies,
no reward more generously given, and no matter in greater
secrecy. Only the wisest ruler can use spies; only the most
benevolent and upright general can use spies, and only the most
alert and observant person can get the truth using spies. It is
subtle, subtle!
There is nowhere that spies cannot be used. If a spy's activities
are leaked before they are to begin, the spy and those who know
should be put to death. Generally, if you want to attack an army,
besiege a walled city, assassinate individuals, you must know the
identities of the defending generals, assistants, associates,
gate guards, and officers. You must have spies seek and learn
them. You must seek enemy spies. Bribe them, and instruct and
retain them. Therefore, double spies can be obtained and used.
From their knowledge, you can obtain local and internal spies.
From their knowledge, the dead spies can spread misinformation to
the enemy. From their knowledge, our living spies can be used as
planned. The ruler must know these five kinds of espionage.
This knowledge depends on the double spies. Therefore, you must
treat them with the utmost generosity. In ancient times, the rise
of the Yin dynasty was due to I Chih, who served the house of
Hsia; the rise of the Chou dynasty was due to Lu Ya, who served
the house of Yin. Therefore, enlightened rulers and good generals
who are able to obtain intelligent agents as spies are certain
for great achievements. This is essential for warfare, and what
the army depends on to move.
END
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